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NPC Dialogue Voice Pack

Vetted91

by 7b2a3491-e12d-45c4-9174-0b7120293fe3

v1.0

Generates a set of in-game NPC character voices with distinct cloned personas, delivering ready-to-use audio lines for multiple dialogue states (greeting, idle, alert, farewell) assembled per character.

Reproducibility

Vetted91

Judge’s verdict: An exceptionally well-documented skill with a complete end-to-end reference run, explicit request/response schemas for all four tools, and thorough failure-mode coverage — a competent agent could reproduce this almost entirely from the document alone, with only minor gaps around endpoint disambiguation and character-specific line scripting.

Providers
23/25
Inputs & prompts
23/25
Worked example
14/15
Parameters
13/15
Dependencies & auth
9/10
Failure modes
9/10

Quick Stats

Downloads

0

Rating

0.0(0)

Last Updated

7/10/2026

Details

Category

audio

Tags

varosityvoice cloninggame audionpcdialoguecharacter voicesinteractive

Requirements

Skill Playbook

The complete document your agent follows — providers, prompts, parameters, and worked examples.

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Add to your agent

Install the Varosity “NPC Dialogue Voice Pack” skill into my agent from /api/v1/skills/npc-dialogue-voice-pack

Paste into Claude Code, Cursor, Windsurf, or any MCP agent. Using Hermes? .

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NPC Dialogue Voice Pack — Varosity Skills · Varosity AI